
About
2048 is a single-player sliding-tile puzzle game in which numbered tiles are slid around a grid and combined, with the goal of reaching a tile numbered 2048 (play can continue afterward to build higher numbers). It was created by Gabriele Cirulli as a clone of the game 1024, which was itself based on an earlier clone by Saming, with 1024 in turn indirectly inspired by Threes. This is the official gabrielecirulli/2048 repository: the original open-source, browser-playable implementation of 2048, written in JavaScript and CSS. Two maintainers and a number of other contributors are credited in the README, and official builds are also published to the iOS App Store and Google Play.
Getting started
Play it directly in a browser via the project's GitHub Pages site, with no installation required; official mobile apps are also available on the App Store and Google Play.
History
2048 was written over a single weekend and released on GitHub on 9 March 2014 under the MIT license; iOS and Android versions followed in May 2014.
Additional notes
- Note
- The developer's own README notes that the screenshot shown in the repo (displaying a reached 2048 tile) is faked, since he says he never actually reached that tile himself.