
About
L'Abbaye des Morts is a freeware platform game made by Locomalito, with music and sound effects by Gryzor87, released in 2010; it was built with Game Maker and originally ran only on Microsoft Windows. Abbaye-SDL is a cross-platform C/SDL2 port of l'Abbaye des Morts, extending the original Windows-only release to GNU/Linux, FreeBSD, macOS, and several handheld and console platforms (OpenPandora, GCW Zero, Nintendo Wii, PSP, and Xbox, with a separate community fork adding Nintendo 3DS support). Version 2.0 moved the codebase from SDL1.2 to SDL2 and added OpenGL rendering, auto-scaling, VSync, and Android/iOS support.
How it differs from the original
Unlike the original Windows-only Game Maker release, this port runs natively on many additional platforms and adds command-line options such as disabling image filtering, forcing fullscreen, or switching to a 16-bit graphics set.
Getting started
On Linux or FreeBSD, install the SDL2, SDL2_image, and SDL2_mixer development libraries, then build and install from the extracted source (a Mac build is also supported using Homebrew, with a platform flag set accordingly); once installed, launch it from the application menu or run its executable directly, optionally passing flags to disable filtering, force fullscreen, or switch graphics sets.
Media
Additional notes
- License
- Code is licensed under GNU GPLv3, while the graphics and sounds are separately licensed under CC-BY-3.0.
- Related project
- A separate community fork ports the game to Nintendo 3DS, replacing the SDL2 backend.