
About
This repository preserves Michael J Archer's complete 6502 assembly source code for the Commodore 64 version of Alien 3. Development was originally done on a PC via a PDS development system, which the author notes makes it not easily convertible to other target formats.
History
The author released the source roughly 30 years after development for the sake of preservation, given continued interest in the C64 retro scene, while noting they no longer remember much about the code themselves.
Additional notes
- Limitation
- The archive doesn't include the sprite editor or level-designer tools used during development, since those ran directly on the C64 itself rather than on the PC toolchain.