Cloned Games

Amulets & Armor

SporadicPlayableWindowsDOS

About

Amulets & Armor is a 1997 first-person role-playing game. This is the official open-source release of Amulets & Armor's C codebase, covering both its original DOS build (compiled via a legacy Watcom makefile) and a Windows port (Visual Studio 2010/2013 projects using SDL for input, video, and networking). Development on the released repository is sporadic, but the code is organized into many discrete modules (graphics, input, networking, UI, and more), each documented with a matching header file, and a Doxygen configuration is included to generate full module-level documentation.

Getting started

To build it, DOS users go through the legacy Watcom-based makefile in the DOS build folder, while Windows users can open the provided Visual Studio 2010 or 2013 project files; the game's entry point is a small module that initializes configuration and subsystems before running the main loop. Doxygen can be run against the included configuration to browse full module documentation.

Additional notes

Technical
Original multiplayer networking supported modem, serial, and IPX connections through a 'Direct Talk' layer, with a later-added synchronization layer that keeps all clients advancing in lockstep using a shared random-number table for deterministic simulation.
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