Apocalypse Recompilation
RecompilationActive
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Based on Apocalypse
Original game imageAbout
Apocalypse Recompiled is a recompilation of Apocalypse that uses PSXRecomp and the shared recomp-ui launcher. The package contains no game disc, retail BIOS, generated retail game code or saved game. The README describes it as a release candidate, version 0.1.0, with package setup and gameplay acceptance still pending.
Getting started
You must supply your own SLES-00460 game disc and an SCPH-5502/5552 Europe BIOS. Extract the setup ZIP into a writable folder, start the program, select your CUE file and BIOS in the setup wizard, then run Generate & rebuild and wait for the game to start.
Known issues & limitations
- Package setup and gameplay acceptance are still pending; native build checks do not establish gameplay support.
What you need to run it
How to install
- Extract the complete setup ZIP into a writable folder.
- Start `Apocalypse_Recompiled` (use the `.exe` on Windows).
- In the setup wizard, select your CUE file and required BIOS.
- Choose Generate & rebuild and wait for the game to start.
- Keep the CUE file and all files it references together.
Summarised from the project's README.
FAQ
- What is Apocalypse Recompilation?
- Apocalypse Recompilation is an open-source recompilation of Apocalypse. The original game's compiled code translated into a native program for a new platform, usually a PC port.
- Do I need the original game files to run Apocalypse Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
