Cloned Games

Barony

SporadicPlayableWindowsLinux

Based on Barony

About

Barony is the official open-source source-code release for the commercial game Barony; playing it still requires a purchased copy, since this release provides source code only, not game assets. Development activity is sporadic.

Getting started

Compiling and playing it requires owning a purchased copy of Barony, since the repository provides source code only; build instructions are included in the repository's install guide.

History

According to the project's 2016 open-source announcement letter, the original code was written in C and hastily converted to C++ over the preceding few months by its creator, who says they didn't yet understand how to structure a project that scales when they started the code around 2013 — leaving heavy use of global variables and little module organization. The letter also credits collaborator Ciprian Elies for contributions to the code and build tooling.

Requires original assets. You still need a purchased copy of Barony to play this open-source version.

Additional notes

Note
The 2016 open-source release letter suggested project ideas for contributors, including an extra hard mode, an infinite-level dungeon, a dedicated server, multithreaded entity logic, script support for entities/items, full 3D physics, and a modernized OpenGL renderer.
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