About
This is a reimplementation of the game engine for Bermuda Syndrome, a 1995 adventure game by Century Interactive published by BMG, built by reverse-engineering the original Windows executable. It requires the original game's data files, from a retail or demo release, to run, and the project is no longer actively developed.
Getting started
The engine loads the original game's data files from a data folder next to the executable (configurable via command-line switches), and supports hotkeys for movement, inventory, weapon use, save/load states, fullscreen toggling, and screenshot capture; playing the Korean release additionally requires copying over a small font/resource file that originally shipped with Windows 3.x.