Cloned Games

Bermuda Syndrome

ArchivedPlayableWindows

About

This is a reimplementation of the game engine for Bermuda Syndrome, a 1995 adventure game by Century Interactive published by BMG, built by reverse-engineering the original Windows executable. It requires the original game's data files, from a retail or demo release, to run, and the project is no longer actively developed.

Getting started

The engine loads the original game's data files from a data folder next to the executable (configurable via command-line switches), and supports hotkeys for movement, inventory, weapon use, save/load states, fullscreen toggling, and screenshot capture; playing the Korean release additionally requires copying over a small font/resource file that originally shipped with Windows 3.x.

Requires original assets. The original data files are required (retail or demo versions) to run the engine.
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