BitCraft MMORPG Open Source Server Code
A new engine written from scratch that loads the original game's data files.
Based on BitCraft
About
This repository holds the server-side code for BitCraft, a community sandbox MMORPG developed by Clockwork Labs. It includes game logic, state management and server-side systems, built as a SpacetimeDB module, but does not yet include the client or the tools needed to connect to the official game.
Getting started
The README points readers to the SpacetimeDB documentation for exploring the server or running a minimal version locally. It says players can run their own servers for experimentation, but cannot operate official, unofficial, private or competing BitCraft servers.
History
The README describes this as the first phase of an open source initiative, with only the server-side code released so far.
Known issues & limitations
- The repository contains only server-side code and lacks the client and tools needed to connect to the official game.
- The repository is not connected to the live game, and changes to it will not affect the official servers.
Licensing & legal
- The README states the source code is licensed under Apache 2.0, and that the license covers only this repository, not other assets or code.
Additional notes
- Restrictions
- The README says BitCraft's art, game content, music, IP and other protected assets may not be used.
FAQ
- What is BitCraft MMORPG Open Source Server Code?
- BitCraft MMORPG Open Source Server Code is an open-source engine reimplementation of BitCraft. A new engine written from scratch that loads the original game's data files.
- How is BitCraft MMORPG Open Source Server Code licensed?
- project: Apache 2.0 (contents of this repository). The repository itself is the authoritative source.