Bomberman 64: The Second Attack! Decompilation
DecompilationSporadic
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on Bomberman 64: The Second Attack!
About
A work-in-progress decompilation of Baku Bomberman 2 (JP) / Bomberman 64: The Second Attack!. It builds two ROMs, a JP version and a US version, each identified by an MD5 hash.
Getting started
You must already have a ROM of the game. Place the version you want to build in the repository root as baserom.(version).z64, run make setup for that version to extract the ROM, then run make to re-assemble it. Debian or Ubuntu with Python above 3.7 is recommended.
What you need to run it
FAQ
- What is Bomberman 64: The Second Attack! Decompilation?
- Bomberman 64: The Second Attack! Decompilation is an open-source decompilation of Bomberman 64: The Second Attack!. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
- Do I need the original game files to run Bomberman 64: The Second Attack! Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.