Cloned Games

Chibi-Robo: PIA Decompilation

DecompilationActive

Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.

Links, repository & details

About

A work-in-progress disassembly and decompilation of Chibi-Robo: PIA to C++/C. It builds a matching dol file and supports the USA Rev 0 version (GGTE01). The repository contains no game assets or assembly, so an existing copy of the game is required.

Getting started

Extract your own copy of the game with Dolphin Emulator into the orig folder, keeping the main.dol file and the .rel files, which must be extracted from QP.bin with a U8 extractor.

Known issues & limitations

  • The decompilation is a work in progress.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game.

  • You need an existing copy of the game.

Additional notes

Goal
The stated goal is a PC, Switch, PS4 and PS Vita port of Chibi-Robo PIA.
Solo project
It is currently a solo project.
Test folder
A test folder holds tools for injecting code into the game via Gecko Codes for debugging and testing, to be pasted into Dolphin.

FAQ

What is Chibi-Robo: PIA Decompilation?
Chibi-Robo: PIA Decompilation is an open-source decompilation. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Do I need the original game files to run Chibi-Robo: PIA Decompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
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