
About
CommandoJS is an HTML5 canvas/audio study built in CoffeeScript using the MelonJS library, recreating the Commodore 64 version of Commando as a nostalgia project. Only a rough implementation of the game's first level exists, and the code is explicitly unoptimized at this stage.
Getting started
The game can be played at commandojs.org, per the readme's contact section.
History
The author cites several earlier fan-made HTML5/Basic remakes as direct inspiration: a Blitz Basic Commando remake, an HTML5 Command & Conquer project, and an HTML5 Infinite Mario Bros. clone.
Known limitations
- feature: Only rough implementation for level 1 of the game.
- quality: Code is not optimized for performance or style.
Additional notes
- Testing
- The readme notes that unit tests (written with QUnit) are far from complete.