Crystal Mines: 2 Open Source Clones Compared
CrystalMines is built in the 8bitworkshop online NES development environment and can be opened and run straight from a browser via the linked project URL, with no separate toolchain required. Its author notes that as of a December 2021 update it compiles and plays but still has some unresolved differences from the retail ROM. Crystal Mines Source Code is listed simply as NES-platform source, without any browser-based way to run it documented in the available material.
Comparison table
Availability
- Status
- Playable
- Platforms
- Web
- Play in browser
- YesPlay in Browser
- Mobile
- No
Project health
- Development status
- Halted
- Last updated
- 5y ago
- Stars
- 1
- Contributors
- 1
Availability
- Status
- Playable
- Platforms
- NES
- Play in browser
- No
- Mobile
- No
Project health
- Development status
- Not tracked
- Last updated
- Not tracked
- Stars
- Not tracked
- Contributors
- Not tracked
| Title | CrystalMines | Crystal Mines Source Code |
|---|---|---|
| Status | Playable | Playable |
| Platforms | Web | NES |
| Play in browser | YesPlay in Browser | No |
| Mobile | No | No |
| Project health | ||
| Development status | Halted | Not tracked |
| Last updated | 5y ago | Not tracked |
| Stars | 1 | Not tracked |
| Contributors | 1 | Not tracked |
Known limitations
- gameplay: The game compiles and plays, but there are differences keeping it from being exactly the same as the retail ROM.
Frequently asked questions
Are the Crystal Mines clones on this page open source?
Yes — every clone catalogued here is an open-source project. Availability, license, and development-status details for each one are listed in the comparison table above.
Can I play any of these Crystal Mines clones directly in a browser?
Yes — CrystalMines has a browser-playable build linked in the comparison table above, no install required.
See the full write-up for each clone, or go back to Crystal Mines.