Gloom: 2 Open Source Clones Compared
GloomAmiga is the original developer's own released source code for the Amiga FPS, provided as-is with no guarantee it's complete or final. ZGloom is a separate, from-scratch reimplementation for Windows and Linux that requires the original Gloom game files to run and has documented gaps versus the original: Z-fighting rendering artifacts, no defender sub-game, and occasionally overly loud audio.
Comparison table
Availability
- Status
- Playable
- Platforms
- Amiga
- Play in browser
- No
- Mobile
- No
Project health
- Development status
- Halted
- Last updated
- 9y ago
- Stars
- 104
- Contributors
- 1
- Engine
- —
Compatibility
- Requires original assets
- —
- Modding support
- —

Availability
- Status
- Playable
- Platforms
- Linux, Windows
- Play in browser
- No
- Mobile
- No
Project health
- Development status
- Halted
- Last updated
- 4y ago
- Stars
- 49
- Contributors
- 5
- Engine
- SDL2
Compatibility
- Requires original assets
- YesRequires the original Gloom game files; download and unzip the original game, then place the ZGloom binary in the uncompressed directory.
- Modding support
- YesSupports adding in-game music by placing module files in the sfxs folder and referencing them in scripts.
| Title | GloomAmiga | ZGloom |
|---|---|---|
| Status | Playable | Playable |
| Platforms | Amiga | Linux, Windows |
| Play in browser | No | No |
| Mobile | No | No |
| Project health | ||
| Development status | Halted | Halted |
| Last updated | 9y ago | 4y ago |
| Stars | 104 | 49 |
| Contributors | 1 | 5 |
| Engine | — | SDL2 |
| Compatibility | ||
| Requires original assets | — | YesRequires the original Gloom game files; download and unzip the original game, then place the ZGloom binary in the uncompressed directory. |
| Modding support | — | YesSupports adding in-game music by placing module files in the sfxs folder and referencing them in scripts. |
| Preview | ![]() |
Known limitations
- rendering: Z-fighting artifacts present that do not exist in the original.
- audio: Sound is deafening on occasion; variable volume playback and priority system needed.
- gameplay: No defender sub-game implemented.
- compatibility: LibXMP's MED playback is not great on some tunes.
Frequently asked questions
Are the Gloom clones on this page open source?
Yes — every clone catalogued here is an open-source project. Availability, license, and development-status details for each one are listed in the comparison table above.
Do I need to own the original Gloom to play these clones?
ZGloom requires original game assets to play.
See the full write-up for each clone, or go back to Gloom.