Crackdown Recompilation
RecompilationSporadic
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Based on Crackdown
Original game imageAbout
The README says the project is unfinished and that issues should be expected.
Getting started
You need CMake, the ReXGlue SDK and a legally acquired copy of Crackdown (2007) for the Xbox 360. Clone the repo, run the CMake configure step, copy the contents of the game disc into the assets directory, build the codegen target and then the project. Launch the executable with the path to the assets folder.
Known issues & limitations
- The project is unfinished, and you should expect issues.
What you need to run it
How to install
- Launch the executable with the path to the assets folder.
Summarised from the project's README.
Licensing & legal
- The README says the project is only intended for legally acquired copies of Crackdown and is not affiliated with Microsoft, Microsoft Game Studios or Realtime Worlds.
FAQ
- What is Crackdown Recompilation?
- Crackdown Recompilation is an open-source recompilation of Crackdown. The original game's compiled code translated into a native program for a new platform, usually a PC port.
- Do I need the original game files to run Crackdown Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
