Cloned Games

Crackdown Recompilation

RecompilationSporadic

The original game's compiled code translated into a native program for a new platform, usually a PC port.

Based on Crackdown

Crackdown (original game, not this project)Original game image
Image of the original game, Crackdown. This project has no screenshots of its own yet.
Links, repository & details

About

The README says the project is unfinished and that issues should be expected.

Getting started

You need CMake, the ReXGlue SDK and a legally acquired copy of Crackdown (2007) for the Xbox 360. Clone the repo, run the CMake configure step, copy the contents of the game disc into the assets directory, build the codegen target and then the project. Launch the executable with the path to the assets folder.

Known issues & limitations

  • The project is unfinished, and you should expect issues.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game.

  • You need a legally acquired copy of the game for Xbox 360.

How to install

  1. Launch the executable with the path to the assets folder.

Summarised from the project's README.

Licensing & legal

  • The README says the project is only intended for legally acquired copies of Crackdown and is not affiliated with Microsoft, Microsoft Game Studios or Realtime Worlds.

FAQ

What is Crackdown Recompilation?
Crackdown Recompilation is an open-source recompilation of Crackdown. The original game's compiled code translated into a native program for a new platform, usually a PC port.
Do I need the original game files to run Crackdown Recompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
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