Die Hard Trilogy Recompilation
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Based on Die Hard Trilogy
Links, repository & detailsAbout
A static recompilation of Die Hard Trilogy (USA, 1 player) built on psxrecomp and recomp-ui, set up as a native recompilation setup host. You must own the original game and provide your own supported disc image, and retail BIOS files are not redistributed. The Windows setup host collects the local inputs and builds the game on your computer. The README says the project's own code is under GPL-3.0-only, while PSXRecomp keeps PolyForm Noncommercial 1.0.0 and Recomp-UI keeps MIT.
Getting started
It can run standalone from a release zip with the built-in recomp-ui Generate & Build flow, or be managed through the RetComM Launcher. Release 0.3.0 supports Windows x64, with Linux and macOS packages described as candidates for a later release.
Known issues & limitations
- Linux and macOS release jobs are deferred.
- Public v0.3.0 can request the wrong executable after the first local build; exact-ZIP automatic relaunch remains a release gate.
- The next-release packages for Windows, Linux, and macOS remain candidates until they pass native setup, startup, responsiveness, and clean-exit checks.
What you need to run it
How to install
- Run the title standalone using the release zip and the built-in Generate & Build flow.
Summarised from the project's README.
Media
FAQ
- What is Die Hard Trilogy Recompilation?
- Die Hard Trilogy Recompilation is an open-source recompilation of Die Hard Trilogy. The original game's compiled code translated into a native program for a new platform, usually a PC port.
- Do I need the original game files to run Die Hard Trilogy Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
- How is Die Hard Trilogy Recompilation licensed?
- project: GPL-3.0-only (portfolio-owned source, scripts, configuration, and documentation); PSXRecomp: PolyForm Noncommercial 1.0.0 (PSXRecomp); Recomp-UI: MIT (Recomp-UI). The repository itself is the authoritative source.