
About
Donkey Kong 500 is a transcode (Z80-to-68000 conversion) of the Donkey Kong arcade game for Amiga, described on its itch.io page as aiming for a "100% identical game." It bundles remade Amiga music and extracted graphics from the arcade original, and is tagged as an Arcade/cult game with no generative AI used in its making.
How it differs from the original
Despite being billed as a "100% identical game," it adds features the arcade original didn't have: persistent high-score saving and a menu option to pick US or Japan/Europe level order. It also fixes the arcade version's infamous level-22 "kill screen" bug. Later updates (v1.1/v1.2) improved sound effects, reduced frame drops, and fixed a floppy-drive LED issue.
Media
Additional notes
- Credits
- Per the itch.io page: Z80-to-Amiga-68000 conversion by jotd, remade Amiga music by no9, Z80 reverse engineering by Jeff Willms, Kef Schecter, and an anonymous contributor, and graphics extraction by Mark (tcdev).