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donut

HaltedUnplayableWindowsLinux
donut screenshotLinks, repository & details

About

donut is an open-source reimplementation of The Simpsons: Hit & Run, written in modern C++ using modern OpenGL, with SDL2, Bullet physics, OpenAL, and fmt as dependencies. It requires the original game's asset files to run, and is released under the GPL v3 license.

Getting started

To build donut, clone the repository recursively and install its dependencies (SDL2, Bullet3, OpenAL-soft, fmt) via vcpkg; from there, generate a Visual Studio project with CMake on Windows, or build directly with CMake and make on Linux (Ubuntu instructions are given). You'll also need to supply the original Simpsons: Hit & Run game assets yourself, since none are included.

Requires original assets. The original Simpsons: Hit & Run game assets are required to use this reimplementation.

Media

Credits & contributing

  • The project has a Discord server for development discussion.

Additional notes

Quirk
On Linux with Mesa drivers, the README notes that OpenGL context issues may need to be worked around using the MESA_GL_VERSION_OVERRIDE and MESA_GLSL_VERSION_OVERRIDE environment variables.
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