Earthbound Zero Decompilation
DecompilationHalted
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Original game imageAbout
A Ghidra decompilation of Earthbound Zero (Mother), made with Ghidra 11.3. The repository holds a cleaned project file with no copyrighted material, and the user supplies the game ROM separately.
Getting started
Download the cleaned decompile file from the repo, then use the GhidraZipCleaner tool together with your own Earthbound Zero ROM to produce a ROM-populated Ghidra project. Import that into Ghidra and open it in the CodeBrowser. The readme says the ROM can be dumped from a cartridge or may be found on archival websites.
What you need to run it
Modding & tools
- Strings are decoded and labelled with the GhidraTextDecode plugin, and the NES file is loaded with GhidraNES.
Additional notes
- Contribution rule
- Contributors must not push ROMs or uncleaned project files; exports are cleaned with GhidraZipCleaner before sharing.
FAQ
- What is Earthbound Zero Decompilation?
- Earthbound Zero Decompilation is an open-source decompilation of EarthBound Beginnings. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on NES.
- Do I need the original game files to run Earthbound Zero Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
More like Earthbound Zero Decompilation
Halted
Active
