About
ElCity is a minimal city-building simulation that runs inside Emacs rather than as a standalone game. It implements the classic city-sim systems — pollution, crime, residential/commercial/industrial demand, fire risk, police coverage, and traffic congestion — though the README notes the overall balance can feel off. It requires Emacs 30.1 or newer in GUI mode plus GNU Make.
Getting started
Running it requires Emacs 30.1 or newer in GUI mode and GNU Make; compiling the engine first is recommended, since the uncompiled version is described as too slow for real play. In game, cycling through the map overlays and reading the status panel's contextual tooltips helps make sense of each system's effects.
Known limitations
- balance: Overall game balance might feel off at times.