About
EliteGL is an OpenGL/SDL port of Christian Pinder's Elite: The New Kind (itself a Windows/Allegro remake of Elite), built for Linux and requiring the SDL and SDL_mixer libraries; optional MP3 playback of C64-style music needs the SMPEG library.
How it differs from the original
As a port, its main difference from Elite: The New Kind is the rendering and audio stack — OpenGL and SDL/SDL_mixer in place of Allegro and DirectX — targeting Linux rather than Windows.
Getting started
Building it requires the SDL and SDL_mixer libraries, and optionally SMPEG for MP3 music support. After compiling, the resulting binary needs to be copied into the project's data directory before it will run.