G-Police Recompilation
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Based on G-Police
Original game imageAbout
G-Police Recompiled uses PSXRecomp and the shared recomp-ui launcher to recompile G-Police. It is described as a 0.1.0 release candidate whose package setup and gameplay acceptance are still pending, and the README notes that native build checks do not establish gameplay support.
Getting started
You must supply your own SLUS-00544 game disc and a SCPH-5502/5552 Europe BIOS; the package contains no game disc, retail BIOS, generated retail game code or saved game. Extract the setup ZIP into a writable folder, start the program, select your CUE file and the BIOS in the setup wizard, and run Generate and rebuild. On Windows the wizard can download the portable build tools, while Linux and macOS need CMake, Ninja, Python 3 and a C/C++ compiler installed first.
Known issues & limitations
- Package setup and gameplay acceptance are pending; native build checks do not establish gameplay support.
What you need to run it
How to install
- Extract the complete setup ZIP into a writable folder.
- Start G_Police_Recompiled; on Windows, use the .exe.
- In the setup wizard, select your CUE file and the required BIOS.
- Run Generate & rebuild and wait for the game to start.
- Keep the CUE and all files it references together.
Summarised from the project's README.
FAQ
- What is G-Police Recompilation?
- G-Police Recompilation is an open-source recompilation of G-Police. The original game's compiled code translated into a native program for a new platform, usually a PC port.
- Do I need the original game files to run G-Police Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
