Gex 64: Enter the Gecko Decompilation
DecompilationActive
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
About
A work-in-progress decompilation of Gex 64: Enter the Gecko.
Getting started
Needs your own legal USA ROM in big-endian z64 format, placed in the repository root and renamed as the setup describes. Setup can be done in a Docker container or locally with Python and MIPS binutils. Then clean, split the ROM into assembly and binary pieces, build, and run the diff step, which must show a match before a pull request.
What you need to run it
Additional notes
- Related
- Another repository with AI-assisted decompilation work on Gex 64 is linked as extra research.
FAQ
- What is Gex 64: Enter the Gecko Decompilation?
- Gex 64: Enter the Gecko Decompilation is an open-source decompilation. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
- Do I need the original game files to run Gex 64: Enter the Gecko Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.