Cloned Games

Gex 64: Enter the Gecko Decompilation

DecompilationActive

Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.

Links, repository & details

About

A work-in-progress decompilation of Gex 64: Enter the Gecko.

Getting started

Needs your own legal USA ROM in big-endian z64 format, placed in the repository root and renamed as the setup describes. Setup can be done in a Docker container or locally with Python and MIPS binutils. Then clean, split the ROM into assembly and binary pieces, build, and run the diff step, which must show a match before a pull request.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game.

Additional notes

Related
Another repository with AI-assisted decompilation work on Gex 64 is linked as extra research.

FAQ

What is Gex 64: Enter the Gecko Decompilation?
Gex 64: Enter the Gecko Decompilation is an open-source decompilation. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Do I need the original game files to run Gex 64: Enter the Gecko Decompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
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