Cloned Games

Gravity Bone

HaltedPlayableWindows

Based on Gravity Bone

Gravity Bone screenshotLinks, repository & details

About

This is the source code for Gravity Bone (2008), a game by Brendon Chung of Blendo Games, built on id Software's Quake II engine (idTech2), incorporating code from KMQuake II and Lazarus. Only the source code is open under the GPL; the game's art, models, textures, and audio assets remain proprietary and are not included.

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