Cloned Games

Halo: Combat Evolved Decompilation

DecompilationActive

Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.

Halo: Combat Evolved (original game, not this project)Original game image
Image of the original game, Halo: Combat Evolved. This project has no screenshots of its own yet.
Links, repository & details

About

A work-in-progress decompilation of Halo: Combat Evolved build 2342, identified by its cachebeta executable and a listed SHA-256. It reports code and data progress through decomp.dev badges.

Getting started

You must source the Halo 1 PAL debug build and the August 2001 Xbox SDK yourself, plus ninja on your PATH. Extract the SDK's xbox folder into the repository root, place the build's executable there, run the configure script, then use ninja to build or open the Visual Studio 2022 project on Windows.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (Xbox version).

Additional notes

Type information
Type information comes from debug symbols of later Halo games: you run a Halo CEA beta through pdb-decompiler yourself, and since CEA is based on Halo PC it is not 100% accurate to the original Xbox title.

FAQ

What is Halo: Combat Evolved Decompilation?
Halo: Combat Evolved Decompilation is an open-source decompilation of Halo: Combat Evolved. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on Xbox.
Do I need the original game files to run Halo: Combat Evolved Decompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
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