Cloned Games

Hazard 1998

Engine reimplementationActive

A new engine written from scratch that loads the original game's data files.

Based on Hazard

Links, repository & details

About

Hazard RevEngE is an educational project to build a reverse-engineered engine for Hazard. All Windows and DirectX calls are mapped to SDL2 functions, which preserves the original game logic while enabling cross-platform use on systems that support SDL2.

How it differs from the original

Optional patches can toggle between English and Korean fonts or address known bugs in the original game.

Getting started

Game assets (hazard.pak, visual.pak and music.pak) are not included and must be obtained separately.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (Windows version).

  • You must obtain the game assets `hazard.pak`, `visual.pak`, and `music.pak` separately.

Features

  • Optional patches can switch between English and Korean fonts or address known bugs in the original game.
  • The project maps Windows and DirectX calls to SDL2 for cross-platform compatibility on systems that support SDL2.

Summarised from the project's README.

FAQ

What is Hazard 1998?
Hazard 1998 is an open-source engine reimplementation of Hazard. A new engine written from scratch that loads the original game's data files. The original game ran on Windows.
Do I need the original game files to run Hazard 1998?
Yes. The project does not include the original game's assets, so you need your own copy.
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