Hitman Codename 47 Decompilation
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on Hitman: Codename 47
Original game imageAbout
A decompilation of Hitman Codename 47 (2000) that aims to reconstruct source code from the original game binaries so it can be compiled into a working executable, as an effort for game preservation. The README reports 10,055 lines decompiled. The project is no longer being worked on.
How it differs from the original
It is not a byte-accurate decompilation. The aim is to match the original game's functionality as closely as possible.
Getting started
Building needs CMake, the portable Visual Studio 6 SP2 and an environment variable pointing to its bin folder, then running the build script. The built files may only be used with assets from owning the game.
History
The GOG version of the game is used for the decompilation because the original has SafeDisc V2.0 DRM and GOG is DRM free.
Known issues & limitations
- The project is no longer being worked on.
What you need to run it
FAQ
- What is Hitman Codename 47 Decompilation?
- Hitman Codename 47 Decompilation is an open-source decompilation of Hitman: Codename 47. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on Windows.
- Do I need the original game files to run Hitman Codename 47 Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
