Cloned Games

Hitman Codename 47 Decompilation

DecompilationArchived

Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.

Hitman: Codename 47 (original game, not this project)Original game image
Image of the original game, Hitman: Codename 47. This project has no screenshots of its own yet.
Links, repository & details

About

A decompilation of Hitman Codename 47 (2000) that aims to reconstruct source code from the original game binaries so it can be compiled into a working executable, as an effort for game preservation. The README reports 10,055 lines decompiled. The project is no longer being worked on.

How it differs from the original

It is not a byte-accurate decompilation. The aim is to match the original game's functionality as closely as possible.

Getting started

Building needs CMake, the portable Visual Studio 6 SP2 and an environment variable pointing to its bin folder, then running the build script. The built files may only be used with assets from owning the game.

History

The GOG version of the game is used for the decompilation because the original has SafeDisc V2.0 DRM and GOG is DRM free.

Known issues & limitations

  • The project is no longer being worked on.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (Windows version).

FAQ

What is Hitman Codename 47 Decompilation?
Hitman Codename 47 Decompilation is an open-source decompilation of Hitman: Codename 47. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on Windows.
Do I need the original game files to run Hitman Codename 47 Decompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
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