Cloned Games

Lego Star Wars III: The Clone Wars Decompilation

DecompilationSporadic

Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.

Lego Star Wars III: The Clone Wars Decompilation screenshotLinks, repository & details

About

A work-in-progress decompilation of Lego Star Wars III: The Clone Wars for Wii. It supports the USA and EU Rev 0 Debug versions (SC4E64 and SC4P64), which are described as functionally the same. The repository contains no game assets or assembly, and an existing copy of the game is required.

Getting started

After the first build the disc image can be deleted to save space. Native Windows tooling is recommended over WSL.

Known issues & limitations

  • The decompilation is a work in progress.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game.

  • An existing copy of the game is required.

Credits & contributing

  • Runtime and SDK code was reused from the Alice in Wonderland, Super Mario Galaxy, Rock Band 3 and Wii Sports decompilation repositories.

FAQ

What is Lego Star Wars III: The Clone Wars Decompilation?
Lego Star Wars III: The Clone Wars Decompilation is an open-source decompilation of Lego Star Wars III: The Clone Wars. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Do I need the original game files to run Lego Star Wars III: The Clone Wars Decompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
Share: