Cloned Games

Max_Vita

PortHaltedPSVita

An existing game or its source code brought to another platform.

Based on Max Payne

Max Payne (original game, not this project)Original game image
Image of the original game, Max Payne. This project has no screenshots of its own yet.
Links, repository & details

About

Max Payne is a 2001 third-person shooter developed by Remedy Entertainment, known for its neo-noir style, graphic-novel storytelling, and one of gaming's earliest uses of bullet-time. Max_Vita is a wrapper/port that loads and patches the original Android build of Max Payne Mobile so it runs natively on PS Vita hardware, effectively emulating a minimal Android environment around the unmodified Android binary. The author notes it is probably not entirely stable yet.

How it differs from the original

This is not a reimplementation but a wrapper around the original Android binary — the gameplay itself is unchanged from Max Payne Mobile, with the port replacing only the platform layer (kubridge/fdfix/OpenAL-Soft/vitaGL on Vita instead of Android).

Getting started

You need the .apk (v1.7) and .obb files from your own copy of Max Payne Mobile for Android. After installing the kubridge plugin (and optionally fdfix) on your Vita and extracting the runtime shader compiler, install the latest VPK from the Releases page, then extract the app's assets, native library, and .obb contents into a maxpayne folder on the Vita's storage as described in the README.

Known issues & limitations

  • stability: Port is not entirely stable yet, expect issues.
  • The project may not be entirely stable, so issues may occur.
  • Without fdfix, the game may crash on suspend.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (PS Vita version). Requires the original Max Payne Mobile .apk (v1.7) and .obb file from the original Android game.

  • You need an `.apk` for version 1.7.
  • You need an `.obb` for version 1.6 or 1.7.

How to install

  1. Install the latest VPK from the Releases page.
  2. Extract `lib/armeabi-v7a/libMaxPayne.so` from the APK into `ux0:/data/maxpayne`.
  3. Extract the OBB contents into `ux0:/data/maxpayne`; you can skip `.msf` files except for `MaxPayneSoundsv2.msf` and any extra languages you want.
  4. Extract the latest release's `data.zip` contents into `ux0:/data`, replacing everything.

Summarised from the project's README.

FAQ

What is Max_Vita?
Max_Vita is an open-source port of Max Payne. An existing game or its source code brought to another platform. The original game ran on PS Vita.
Do I need the original game files to run Max_Vita?
Yes. The project does not include the original game's assets, so you need your own copy. Requires the original Max Payne Mobile .apk (v1.7) and .obb file from the original Android game.
How is Max_Vita licensed?
project: MIT License (source code provided in this repository). The repository itself is the authoritative source.
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