Cloned Games

Mischief Makers

DecompilationActiveSemi-playableN64

Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.

Mischief Makers (original game, not this project)Original game image
Image of the original game, Mischief Makers. This project has no screenshots of its own yet.
Links, repository & details

About

Mischief Makers is a 1997 side-scrolling platformer by Treasure for the Nintendo 64, in which the robot maid Marina Liteyears sets out to rescue her creator, Professor Theo. An in-progress matching decompilation of Mischief Makers (Yuke Yuke!! Trouble Makers in Japan) for the Nintendo 64. It targets the US 1.1 release, with only very minor support for other versions, and rebuilds a byte-identical ROM from the decompiled code.

How it differs from the original

This is a decompilation project, not a playable remake. It needs your own original ROM, which it rebuilds to a byte-identical copy.

Getting started

Place your own copy of the US 1.1 ROM in the repository root, renamed to baserom.us1.z64. Install git, build-essential, MIPS binutils, Python 3 and Ninja, set up a Python virtual environment, then run the configure script's setup, split and build steps to produce a matching ROM.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game. You must provide your own copy of the Mischief Makers 1.1 US ROM (baserom.us1.z64) to build this decompilation.

Features

  • The project currently supports the US 1.1 release, with very minor support for other versions.

Summarised from the project's README.

Status & roadmap

  • Decompilation progress is tracked publicly on decomp.dev.

Credits & contributing

  • Contributors can reserve a function by opening a pull request with its name, and a style guide is on the project wiki.

FAQ

What is Mischief Makers?
Mischief Makers is an open-source decompilation of Mischief Makers. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Do I need the original game files to run Mischief Makers?
Yes. The project does not include the original game's assets, so you need your own copy. You must provide your own copy of the Mischief Makers 1.1 US ROM (baserom.us1.z64) to build this decompilation.
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