Need for Speed: High Stakes Decompilation
DecompilationActive
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Original game imageAbout
A byte-matching decompilation of the PSX build of Need for Speed: High Stakes (nfs4-f, EA 1999), aiming to recompile each function to a byte-identical object. Overall matching stood at about 0.48%, with the first module, aiinit, at 12 of 17 functions byte-perfect. It uses the real PsyQ cc1 compiler with maspsx, GNU as and objdiff for per-function matching.
Licensing & legal
- The repository grants no license and all rights are reserved; ports, builds and redistribution are prohibited without the author's written authorization.
Additional notes
- Official port
- The README names XProger/NFSHS-PSX-decomp-port as the only port with the author's written authorization.
FAQ
- What is Need for Speed: High Stakes Decompilation?
- Need for Speed: High Stakes Decompilation is an open-source decompilation of Need for Speed: High Stakes. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
- How is Need for Speed: High Stakes Decompilation licensed?
- project: not licensed (whole repository). The repository itself is the authoritative source.
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