Cloned Games

Need for Speed: High Stakes Decompilation

DecompilationActive

Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.

Need for Speed: High Stakes (original game, not this project)Original game image
Image of the original game, Need for Speed: High Stakes. This project has no screenshots of its own yet.
Links, repository & details

About

A byte-matching decompilation of the PSX build of Need for Speed: High Stakes (nfs4-f, EA 1999), aiming to recompile each function to a byte-identical object. Overall matching stood at about 0.48%, with the first module, aiinit, at 12 of 17 functions byte-perfect. It uses the real PsyQ cc1 compiler with maspsx, GNU as and objdiff for per-function matching.

Licensing & legal

  • The repository grants no license and all rights are reserved; ports, builds and redistribution are prohibited without the author's written authorization.

Additional notes

Official port
The README names XProger/NFSHS-PSX-decomp-port as the only port with the author's written authorization.

FAQ

What is Need for Speed: High Stakes Decompilation?
Need for Speed: High Stakes Decompilation is an open-source decompilation of Need for Speed: High Stakes. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
How is Need for Speed: High Stakes Decompilation licensed?
project: not licensed (whole repository). The repository itself is the authoritative source.
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