New Super Mario Bros. Wii Decompilation
DecompilationActive
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on New Super Mario Bros. Wii
Original game imageAbout
A decompilation project of New Super Mario Bros. Wii based on the PALv1 binaries. It aims to produce an accurate reconstruction of the game's code by decompiling the original binaries, and the rebuilt main.dol and .rel files are meant to match the originals byte-for-byte.
Getting started
An existing copy of the game is required; the repository contains no game assets. Obtain main.dol and the four .rel.LZ files from a dumped PALv1 disc, decompress them, place them in the original directory and verify the listed checksums. Linux and macOS users need wibo or WINE to run the compiler.
Known issues & limitations
- The project is not intended to create a PC port.
What you need to run it
Additional notes
- Not a pc port
- The project states it is not an effort to create a PC port and asks people not to request information on one.
FAQ
- What is New Super Mario Bros. Wii Decompilation?
- New Super Mario Bros. Wii Decompilation is an open-source decompilation of New Super Mario Bros. Wii. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on Wii.
- Do I need the original game files to run New Super Mario Bros. Wii Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
