Cloned Games

NFSIISE

SporadicPlayableLinuxAndroid
NFSIISE screenshot

About

Need for Speed II is a 1997 racing game released for PlayStation and Microsoft Windows, the second installment in the Need for Speed series. NFSIISE is a cross-platform wrapper for Need for Speed II SE that adds 3D acceleration via OpenGL and TCP networking. It builds for x86 Linux, macOS and Windows, and can also run on 32-bit little-endian ARM devices including Android through a C++ translation of the original assembly code.

How it differs from the original

It adds OpenGL rendering, TCP/UDP networking and force feedback, while modem play no longer works because that feature was removed from the assembly code; cockpit view and night driving are unavailable because the original 3D-accelerated version lacked them.

Getting started

Copy the fedata and gamedata folders from the original Need for Speed II Special Edition CD into the game directory (lowercase filenames on Unix-like systems; a conversion script is included), then run the game. The language (English, French, German, Italian, Spanish or Swedish) is set by editing the install.win file, and function keys toggle rain, HUD, mirror, music and more in-game.

Known limitations

  • compatibility: Modem connection no longer supported; this feature has been removed from assembly code.
Requires original assets. Requires data from Need for Speed II Special Edition CD-ROM (fedata and gamedata directories).

Media

Additional notes

License
The repository's license covers only the wrapper source code.
Packaging
An Arch Linux package is available in the AUR as nfs2se-git, and the README includes instructions for running the Windows build on Batocera Linux.
Non x86
The non-x86 C++ build is somewhat slower than the original assembly code and may be less stable due to possible translation bugs.
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