About
Clonk is a single-player and multiplayer game series by RedWolf Design, developed between 1994 and 2014, mixing action, real-time strategy and platform genres. The games started as shareware and later became freeware and open source. OpenClonk is the community-developed continuation of the Clonk series, built in C++14 and available for Windows, Linux and macOS (10.8 and later). It ships its own free content, so no original game files are needed.
Getting started
Building from source requires CMake and a set of third-party libraries (zlib, curl, libpng, libjpeg-turbo, FreeType, Epoxy, FreeALUT, Ogg/Vorbis and Qt 5.7+), with extra SDL 2.0, OpenAL Soft and miniupnpc dependencies on Linux. On Windows, an installer can be produced by building the setup target with the Nullsoft Install System.
Additional notes
- Packaging
- In OpenClonk 9.0, Epoxy replaced GLEW (to resolve Wayland issues) and curl became a new dependency.