Cloned Games

OpenGTA

HaltedUnplayableWindowsLinux
OpenGTA screenshotLinks, repository & details

About

Grand Theft Auto is a 1997 top-down action-adventure game developed by DMA Design and published by BMG Interactive, the first game in the series. OpenGTA (OGTA) is an OpenGL/SDL engine project that reads the original Grand Theft Auto data files. It is currently unplayable: the main binary is a city viewer with basic player movement, shooting graphics and a Lua-scriptable variant, alongside developer tools for browsing sprites and extracting graphics.

Getting started

You need the data files from the original GTA (the README notes the game was offered as a download on Rockstar's classics site); place the contents of its GTADATA folder, or a gtadata.zip, in the program's directory. Binary releases include only the viewer, which loads one of the three cities by number.

Requires original assets. Requires GTA 1 data files (*.FXT, *.FON, *.CMP, STYLE*.GRY or STYLE*.G24) from original game.

Licensing & legal

  • The author states it is not free software, because its license forbids commercial use.

Additional notes

Build
The code was only tested on GNU/Linux with GCC and Make; Windows binaries were produced with a cross-compiler.
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