
About
Grand Theft Auto is a 1997 top-down action-adventure game developed by DMA Design and published by BMG Interactive, the first game in the series. OpenGTA (OGTA) is an OpenGL/SDL engine project that reads the original Grand Theft Auto data files. It is currently unplayable: the main binary is a city viewer with basic player movement, shooting graphics and a Lua-scriptable variant, alongside developer tools for browsing sprites and extracting graphics.
Getting started
You need the data files from the original GTA (the README notes the game was offered as a download on Rockstar's classics site); place the contents of its GTADATA folder, or a gtadata.zip, in the program's directory. Binary releases include only the viewer, which loads one of the three cities by number.
Additional notes
- License
- The author states it is not free software, because its license forbids commercial use.
- Build
- The code was only tested on GNU/Linux with GCC and Make; Windows binaries were produced with a cross-compiler.