Cloned Games

OpenSC2K

HaltedUnplayableWeb

Based on SimCity 2000

OpenSC2K screenshot

About

SimCity 2000 is a 1993 city-building simulation developed by Will Wright and Fred Haslam of Maxis, the successor to SimCity Classic. OpenSC2K is an open-source SimCity 2000 remake written in JavaScript using WebGL and Phaser 3, running in the browser. Only the framework for importing and viewing cities exists — the simulation itself is unimplemented — and a large refactor left much existing functionality broken; development has halted.

How it differs from the original

The author planned additions beyond the original, including larger maps, more network types, buildings beyond the original tileset limits, and action history with replays. No original code or assets are included.

Getting started

Install and start it with yarn or npm, then open it at localhost in a browser. It needs two files from the Windows 95 Special Edition of SimCity 2000 placed in its import folder; the camera is moved with WASD and zoomed with Q and E.

Known limitations

  • gameplay: Considerable portions have been refactored; many existing features are currently broken.
Requires original assets. Requires LARGE.DAT and PAL_MSTR.BMP files from Windows 95 Special Edition SimCity 2000.

Media

Additional notes

Limitation
A bundled test city loads by default; loading a different city currently requires editing the source.
Share:

We’d like to use analytics cookies to understand how visitors use this site. See our Privacy Policy for details. Nothing else is tracked, and the site works the same either way.