
Strike Commander
Strike Commander is a combat flight simulation video game designed by Chris Roberts and released by Origin Systems for MS-DOS in 1993. Its 3D graphics-engine uses both gouraud shading and texture-mapping on both aircraft-models and terrain, an impressive feat at the time. Significant plot elements are presented through in-game cut-scene animations, a hallmark storytelling vehicle from Chris Robert's previous Wing Commander games. Strike Commander has been called "Privateer on Earth", due to the mercenary role-playing in the game.
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