
About
Outpost is a 1994 space colony game developed and published by Sierra On-Line, known for its hard science fiction approach; one of its main designers was a former NASA scientist. OutpostHD is a reimplementation of Outpost written in C++ with SDL2. Its developers call it a complete redesign rather than a clone: it takes the original's core concepts and rebuilds them as a more responsive game. It is still a work in progress under active development.
How it differs from the original
Instead of reproducing Outpost exactly, the project redesigns its core concepts into what the developers call a more fun and responsive game.
Getting started
On Windows, download a release, extract the ZIP and run the executable; you may first need Microsoft's 64-bit Visual C++ Redistributable. No packages are provided for Linux or macOS, so you have to build it from source with SDL2, SDL2 add-on libraries and GLEW, and a make target can install these dependencies. A player guide is included in the repository.
Known limitations
- platform: Windows builds require Visual C++ Redistributable; Linux/macOS require source compilation.
Media
Additional notes
- Configuration
- The few configurable options are set in a config.xml file that is created in the user directory the first time the game runs.
- License
- Distributed under a BSD 3-clause license.