Paper Mario: Sticker Star Decompilation
DecompilationArchived
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Original game imageAbout
Leaflitter is a work-in-progress decompilation of Paper Mario: Sticker Star (Europe).
Getting started
After installing the n3dsdisasm tool, the disassemble step generates the disassembly, and a build needs the armcc 4.1 compiler. On Windows, use WSL, because disassembling and compiling are not yet possible natively.
What you need to run it
Additional notes
- Moved
- The README says the project has moved to codeberg.org/Ivylag/leaflitter.
- Objdiff
- The build generates a configuration file so the objdiff comparison tool (version 3.4.5 or newer) can be pointed at the project folder.
FAQ
- What is Paper Mario: Sticker Star Decompilation?
- Paper Mario: Sticker Star Decompilation is an open-source decompilation of Paper Mario: Sticker Star. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on Nintendo 3DS.
- Do I need the original game files to run Paper Mario: Sticker Star Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.
