Pocket Palm Heroes Port
An existing game or its source code brought to another platform.
Links, repository & detailsAbout
A project to bring Palm Heroes / Pocket Heroes back to life by porting the existing C++ sources to Kotlin, using KorGE for drawing, input and builds for different platforms. It is based on the 1.04 beta sources from sigman78/pocketheroes and on a SourceForge Palm Heroes project, both under Apache 2.0. Work started in 2017, and progress is tracked under the repository's Issues.
Getting started
The game can be played online on GitHub Pages. To run it from source, pack the resources with the Gradle packResources task and then start it with the runJvm task; Java must be installed.
History
The work was started in 2017, and the port builds on older Pocket Heroes sources, with change logs used to move toward version 1.05.
Features
- The game is a turn-based strategy with fantasy adventures and battles.
- You can lead heroes from several character types, including an orc chief, knight, wizard, sorceress, warlock, or necromancer.
- As your kingdom and heroes grow, you can discover places, learn skills and magic, and fight monsters.
Summarised from the project's README.
Licensing & legal
- The project is available under the Apache 2.0 license.
FAQ
- What is Pocket Palm Heroes Port?
- Pocket Palm Heroes Port is an open-source port. An existing game or its source code brought to another platform. The original game ran on Linux, macOS and Windows.
- How is Pocket Palm Heroes Port licensed?
- project: Apache 2.0 (work); project: Apache 2.0 (source code at sigman78/pocketheroes); project: Apache 2.0 (source code at sourceforge.net/projects/palmheroes). The repository itself is the authoritative source.