About
Prime World is a 2014 multiplayer online battle arena (MOBA) built on Nival's in-house C++ engine, split into a Castle part (base-building, hiring Heroes, choosing Talents) and a Battle part (team combat using those Heroes and Talents). This repository is Nival's own 2024 release of the Battle part's source code, along with a compiled client with cheat codes and a data/level editor, under a license permitting non-commercial use, study, and research.
Getting started
Merge the provided client-with-cheats build into the main game data folder, enable local-game mode in the config, and launch the game to reach a lobby where you can pick a map and hero and start a battle; the in-game console (opened with the tilde key) accepts cheat codes. Game data such as hero talents, abilities, and models can also be edited live via the included data editor without rebuilding the client.
History
Nival originally released Prime World in 2014; ten years later, in 2024, the studio open-sourced the Battle part's source code under a special non-commercial license, crediting the Prime World: Classic and Prime World: Nova communities for prior documentation and bug-fixing work.