Quest 64 Decompilation
Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Based on Quest 64
compare all 3 clones
Original game imageAbout
Quest 64 is a 1998 action role-playing game developed by Imagineer for the Nintendo 64, notable as the first RPG released for the system in North America. This is a decompilation project for Quest 64, reconstructing the original N64 game's source code by matching it against a user-supplied copy of the US ROM, rather than writing a from-scratch clone. It's currently semi-complete.
Getting started
Building it requires cloning with submodules, supplying your own legally owned US ROM copy of Quest 64, and running the project's build toolchain. A companion script helps generate reverse-engineering reference snippets to assist with matching remaining functions.
What you need to run it
Additional notes
- External link
- A shared spreadsheet tracks per-function decompilation progress.
FAQ
- What is Quest 64 Decompilation?
- Quest 64 Decompilation is an open-source decompilation of Quest 64. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
- Do I need the original game files to run Quest 64 Decompilation?
- Yes. The project does not include the original game's assets, so you need your own copy. Requires the US Quest 64 ROM file, named 'baserom.us.z64'.

