Cloned Games

Restunts

HaltedPlayableDOS
Stunts (original game, not this project)Original game image
Image of the original game, Stunts. This project has no screenshots of its own yet.
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About

Stunts is a 3D racing game developed by Distinctive Software and published by Broderbund in 1990, featuring stunt-track racing and a track editor, influenced by the arcade game Hard Drivin'. Restunts is a reverse-engineering project that disassembles and progressively ports Stunts 1.1 to C, using IDA Pro for analysis and a toolchain of vintage Borland tools (TASM, TLINK, Turbo Debugger, Borland C++) run through DOSBox on modern 64-bit systems. It produces two builds: "restunts", combining ported C code with patched disassembly, and "restunts-original", which keeps the disassembly unpatched and behaviorally identical to the original game.

Getting started

Building requires the project's bundled toolchain and the original Stunts 1.1 game data, mounted in a DOSBox environment; running the provided batch scripts (via "make" inside the mounted drive) compiles restunts.exe, which can then be run and debugged inside DOSBox using Turbo Debugger.

History

The toolchain evolved over years of development: the project initially used WLINK from Open Watcom for precise segment ordering, then reverted to TLINK years later after difficulties producing debug information were resolved, settling on the current Borland-based build chain.

Requires original assets. Requires the original Stunts 1.1 game data files.
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Halted
Stunts screenshot
A from-scratch Haskell remake of Distinctive Software's 1990 racing game Stunts (4D Sports Driving), distributed via Hackage.
Platforms:None
Stars7
Updated8 years ago
LicenseBSD-3-Clause
Release2014
Ultimate Stunts screenshot
Platforms:WindowsLinuxOSX
LicenseGPL2*