Cloned Games

Ridge Racer 64 Decompilation

DecompilationHalted

Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.

Links, repository & details

About

A decompilation project for Ridge Racer 64, described by its author as an attempt at decompiling the game. Findings made along the way are documented in the project's wiki.

Getting started

You need your own copy of the USA release of the game, checked against a listed MD5 hash, placed in the repository root under a fixed file name. The build uses Python, MIPS binutils, CMake, gcc, wget and make, and a single make command runs the splitting tool and produces a new ROM file.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game.

Additional notes

Submodules
The repository must be cloned with submodules, or they must be fetched afterwards with a git command.

FAQ

What is Ridge Racer 64 Decompilation?
Ridge Racer 64 Decompilation is an open-source decompilation of Ridge Racer 64. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.
Do I need the original game files to run Ridge Racer 64 Decompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
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