SD Gundam - Dimension War Recompilation
The original game's compiled code translated into a native program for a new platform, usually a PC port.
Based on SD Gundam Dimension War
Links, repository & detailsAbout
A Windows recompilation setup for SD Gundam - Dimension War (Japan) on Virtual Boy, built with vbrecomp and recomp-ui. It is an early prototype: the Japanese baseline is built and validated through the opening tactical mission in the original red display, and later missions and endings have not received a complete playthrough. No ROM or generated cartridge code is included.
How it differs from the original
Three optional mods are included, all disabled by default: an English translation, a color mod based on the Bandai booklet and official Gundam reference art, and a widescreen mod with 16:9, 21:9, 32:9 and adaptive options.
Getting started
Download the ZIP from Releases, extract everything, run the executable, select your own original Japanese .vb cartridge file and press Play. Mods can be installed and enabled from the Mods menu. Keyboard defaults use the arrow keys and WASD as the two directional pads, X/Z for A/B, Q/E for L/R, Enter for Start, and Escape opens settings.
Known issues & limitations
- This is an early prototype; bugs are expected, and rendering and mod behavior are still being developed.
- Later missions and endings have not received a complete playthrough or independent-oracle validation.
- Unknown source artwork still uses the original red display.
What you need to run it
Features
- An optional color mod adds colors based on Bandai booklet and official Gundam reference art.
- An optional widescreen mod expands tactical and battle views, with 16:9, 21:9, 32:9, or adaptive fit-window options.
- Progress and settings use persistent saves and configuration.
How to install
- Download the ZIP from Releases, extract everything, and run the `.exe`.
- Select your original Japanese `.vb` cartridge and press Play.
- In Mods, install any of the three included `.vbmod` files and enable the features you want.
Controls
- Arrow keys and WASD are the two directional pads; X/Z are A/B, Q/E are L/R, Enter is Start, Right Shift is Select, and Tab is turbo.
- Escape opens settings during play.
Summarised from the project's README.
Media
Additional notes
- Cartridge
- The supported cartridge is the 1,048,576-byte SD Gundam - Dimension War (Japan) image, and the launcher checks its identity.
- Build
- Building from source on Windows needs Python 3.11+, MSYS2 MinGW64 GCC, CMake, Ninja and SDL2.
FAQ
- What is SD Gundam - Dimension War Recompilation?
- SD Gundam - Dimension War Recompilation is an open-source recompilation of SD Gundam Dimension War. The original game's compiled code translated into a native program for a new platform, usually a PC port. The original game ran on Virtual Boy.
- Do I need the original game files to run SD Gundam - Dimension War Recompilation?
- Yes. The project does not include the original game's assets, so you need your own copy.