About
Shadowgrounds: Survivor is a 2007 top-down shooter by Frozenbyte, a sequel to the original Shadowgrounds, adding three new playable characters, a Survival mode, upgraded graphics, and an integrated physics engine. This repository is Frozenbyte's own 2011 source code release covering both Shadowgrounds and Shadowgrounds Survivor, kept in separate /shadowgrounds and /survivor folders; Survivor uses the NVIDIA PhysX physics engine while the original Shadowgrounds does not, and the shared engine is internally called "Storm3D."
Getting started
You need your own copy of the Shadowgrounds or Shadowgrounds Survivor game assets to play; building Survivor additionally requires the NVIDIA PhysX SDK, and pre-made ebuilds are available for Gentoo Linux.
History
The Storm3D engine is partially based on code Frozenbyte bought around 2000-2001 from programmer Sebastian Aaltonen, and Alternative Games handled the original Linux/Mac ports of the games.
Additional notes
- Trivia
- The source still contains references to "Disposable"/"DH," an earlier 2001-2003 RTS prototype from the same team, and it may be possible to re-enable some of its leftover RTS commands.