Cloned Games

Sheep, Dog 'n' Wolf Decompilation

DecompilationActive

Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported.

Sheep, Dog 'n' Wolf (original game, not this project)Original game image
Image of the original game, Sheep, Dog 'n' Wolf. This project has no screenshots of its own yet.
Links, repository & details

About

A byte-matching decompilation of the 2001 PC game Sheep, Dog 'n' Wolf (released in North America as Sheep Raider), PAL version, SheepD3D.exe. The README says all 3,305 game functions compile with Visual C++ 6.0 SP5 to the original's bytes, and the whole executable links to a byte-identical file. It says matching is complete but readability is not.

Getting started

Matching and building need the exact SheepD3D.exe with the SHA-1 given in the README; any other or patched executable fails the checks. The README points to tools for building the executable and a separate fixed build, and one generated header comes from your own copy of the game.

History

The README says almost all of the work was done with Claude and Codex coordinating through an MCP mailbox server, with in-game testing and technical knowledge from the Sheep Raider community.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (Windows version).

How to install

  1. Get the ready-made mod loader and example mods from the Releases page.

Summarised from the project's README.

Modding & tools

  • The repo includes a mod loader (a stand-in dinput8.dll), example mods and a browser-based level editor.

Additional notes

Bug fixes
A fixes folder holds bug fixes as patches on top of the original source, built into a separate executable.
Stand in objects
12 stand-in objects reproduce linker effects for object files whose code the linker discarded.

FAQ

What is Sheep, Dog 'n' Wolf Decompilation?
Sheep, Dog 'n' Wolf Decompilation is an open-source decompilation of Sheep, Dog 'n' Wolf. Source code reconstructed from the original game's compiled binary, so the game can be understood, rebuilt and ported. The original game ran on Windows.
Do I need the original game files to run Sheep, Dog 'n' Wolf Decompilation?
Yes. The project does not include the original game's assets, so you need your own copy.
How is Sheep, Dog 'n' Wolf Decompilation licensed?
project: MIT (project's own work - tools, documentation, recovered tables and source written for this project); Independent JPEG Group: IJG's terms (src/jpeg/). The repository itself is the authoritative source.
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