
About
Siege of Avalon is a fantasy action role-playing PC game developed by Digital Tome and released July 19, 2000, originally published in six separate installments before being combined into an Anthology edition. This project aims to port Siege of Avalon's original Win32 Delphi codebase to C# using the MonoGame/XNA framework. The game's original assets already exist and are meant to be integrated once the new engine is functional, but the project is currently unplayable.
How it differs from the original
The project aims for a much wider platform reach than the original Win32-only release, with eventual plans for Windows Phone, iOS, Android, macOS, Linux, and PlayStation Suite once the engine work is complete.
Media
Additional notes
- License
- The license explicitly forbids ripping the game's assets or reselling a rebadged version; the project must remain open source.