About
This repository preserves the last known source code for the Sega Dreamcast game Red Dog: Superior Firepower, including its enemy-behavior ('strat') system, rendering engine, and the 3D Studio Max plugin used to build levels, but no game assets. It is not known to compile or run, and is presented as a historical artifact of early-2000s game development rather than a working release.
History
The source was released with permission from Jez San, who worked on the original game, preserving it as a historical artifact rather than a working build.
Known limitations
- build: It is not known to compile or work; the source represents a historical artifact of late 90s/early 2000s game development.
Additional notes
- License
- Most of the code is MIT licensed, but the bundled 3D Studio Max plugin retains its original package's license headers.