Cloned Games

Star Wars Episode I: The Phantom Menace Engine Reimplementation

Engine reimplementationActive

A new engine written from scratch that loads the original game's data files.

Star Wars Episode I: The Phantom Menace Engine Reimplementation screenshotLinks, repository & details

About

OpenPhantom is a PC fix and modding project for Star Wars Episode I: The Phantom Menace (1999). Its working legacy patches modify the retail executable in memory so the original PC game runs on Windows 10 and 11, and on Linux and Steam Deck through Proton. A new open source engine is the stated long-term goal, but the README lists the engine and editor as not started. It is licensed under MIT.

How it differs from the original

The patches add widescreen and ultrawide resolutions, uncapped FPS, a corrected field of view, mouse look, working music and video, an installer that works from the original CD, and multiplayer. Screenshots show 4K with expanded draw distance and a free camera with no clip and photo mode.

Getting started

Download the latest release and run the OpenPhantom installer, which installs the original game from your own disc and applies the available patches. You need a legally obtained PC copy of the game, and nothing needs to be built from source.

Known issues & limitations

  • The new engine has not started yet.
  • The editor has not started yet.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game (Windows, Linux version).

  • You need a legally obtained PC copy of the game.

Features

  • The patches add widescreen and ultrawide resolutions.

How to install

  1. Download the latest release and run the OpenPhantom installer.

Summarised from the project's README.

Media

Additional notes

Versioning
The patch uses 1.0.x numbering and the installer that carries it uses 2.0.x.

FAQ

What is Star Wars Episode I: The Phantom Menace Engine Reimplementation?
Star Wars Episode I: The Phantom Menace Engine Reimplementation is an open-source engine reimplementation of Star Wars: Episode I – The Phantom Menace. A new engine written from scratch that loads the original game's data files. The original game ran on Windows and Linux.
Do I need the original game files to run Star Wars Episode I: The Phantom Menace Engine Reimplementation?
Yes. The project does not include the original game's assets, so you need your own copy.
How is Star Wars Episode I: The Phantom Menace Engine Reimplementation licensed?
project: MIT (source code); project: MIT (HACL* sources); project: Apache 2.0 and MIT (KaRaMeL headers); project: Apache 2.0 (Mbed TLS); project: GPL and proprietary components (third-party binaries in installer/dist/). The repository itself is the authoritative source.
Do I need my own copy of the game?
Yes. You need a legally obtained PC copy; the project does not ship game data.
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