Cloned Games

Star Wars: X-Wing vs. TIE Fighter Engine Reimplementation

Engine reimplementationActive

A new engine written from scratch that loads the original game's data files.

Star Wars: X-Wing vs. TIE Fighter Engine Reimplementation screenshotLinks, repository & details

About

OpenXvT is an open-source reimplementation of Star Wars: X-Wing vs. TIE Fighter with its Balance of Power expansion for Windows, macOS and Linux. It runs the original game data natively while preserving the original experience and offering optional modern enhancements.

How it differs from the original

The README lists multiplayer for up to eight players with an in-game browser, classic and modern graphics modes switchable with TAB, a higher flight simulation rate, and mouse flight control.

Getting started

The README says it includes no original game content and requires a complete installation of the game with Balance of Power. Install the package, launch OpenXvT and select the main game installation folder containing BalanceOfPower when prompted.

Known issues & limitations

  • The project is under active development, so bugs and differences from the original game are still possible.

What you need to run it

Original game files required. The project ships code only; you provide your own copy of the game.

  • A complete installation of the game with its Balance of Power expansion is required.
  • A 64-bit system with a modern GPU is required.
  • Use a mouse and keyboard, gamepad, or joystick for flight.

Features

  • Play with up to eight players across Windows, macOS, and Linux.
  • Dogfights, team battles, and cooperative missions are supported, including the expansion campaigns.
  • Host or join online games from the in-game browser without an external app.
  • Choose classic graphics or modern graphics with high-resolution rendering and advanced lighting.
  • Modern graphics include shadows, ambient occlusion, bloom, and motion blur.
  • Modern graphics include FSR temporal anti-aliasing and upscaling, HDR output, and optional smoothing of dithered cockpit artwork.
  • Flight runs at a higher simulation rate for smoother motion and more responsive input on modern displays.
  • Mouse flight control has adjustable sensitivity and Y-axis inversion.
  • Modern gamepads and joysticks support configurable axes, deadzones, and button bindings.

How to install

  1. Download the latest package for your platform from GitHub Releases.
  2. Extract or install the package, then launch the project.
  3. When prompted, select the main game installation folder containing BalanceOfPower.
  4. To use mouse flight, open OpenXvT Settings, select the Mouse tab, and enable Mouse Flight Control.

Controls

  • Press TAB to switch between classic and modern graphics.
  • Press Shift+TAB to start flight chat.
  • Press Ctrl+Alt+M to release or recapture the mouse during flight.
  • Flight can be played with a mouse and keyboard without a joystick or gamepad.

Summarised from the project's README.

FAQ

What is Star Wars: X-Wing vs. TIE Fighter Engine Reimplementation?
Star Wars: X-Wing vs. TIE Fighter Engine Reimplementation is an open-source engine reimplementation of Star Wars: X-Wing vs. TIE Fighter. A new engine written from scratch that loads the original game's data files.
Do I need the original game files to run Star Wars: X-Wing vs. TIE Fighter Engine Reimplementation?
Yes. The project does not include the original game's assets, so you need your own copy.
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